![]() Blade Runner 2049 was shot in 2D, but that’s commonplace for 3D releases nowadays - post-conversion has reached the point where its quality and, I presume, cost effectiveness means that it’s seen as the preferable option by studios (who’d’ve predicted that in the format’s early days? Some people still blame the bad post-conversion jobs on films like Clash of the Titans for damaging 3D’s prospects as a popular format). ![]() With its home media release comes my second viewing of Blade Runner 2049 (my review from the first is here) and, I must confess, it kinda makes me wish I’d gone back to see it on the big screen again…įirst things first, though, what the title of this post promises: the 3D.
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